Hello, so as far as I know there is no reprint from Games Omnivorous planned sadly! I am looking into how to proceed with getting something similar back into print but it might take a while
Sorry for the comment instead of an email, but I couldn't find your email.
I'm a big fan of your Vaults of Vaarn. I'm an aspiring fiction writer, and I'd love to draw inspiration from your oracles as a creative brainstorming tool for developing story ideas.
To be clear, I have no intention of copying or profiting off your proprietary Vaarn concept or any other aspects of your game's IP. I simply want to adapt the random tables and dice to spark my imagination when writing original fiction for personal/non-commercial use.
If you could grant permission for me to utilize your oracles in this limited capacity, I would be most appreciative. If not, I understand completely.
Thank you for your wonderful work for considering my request.
Hello mate, everything in the zine is Creative Commons so you're welcome to use it however you wish. The only caveat is I'd like to be accredited for the original tables if you ever did publish something. If it's just for personal enjoyment you don't even need to ask!
Hi, I just got my deluxe edition copy and have been going through the book and there's one thing I'm a little unclear on. I understand the ability defence is basically like "HP" for that stat, but when you take ability damage from wounds/monster attacks does it also reduce your bonus?
Yes this is an implied rule that's never actually spelled out anywhere so I put it on the new character sheets to avoid confusion. Ability bonuses are always ten less than their defence, so when the ability defence is depleted by wounds or attacks, the bonus reduces by the same amount. An ability defence of 09 or less will give you a negative modifier until it heals, and can lock you out of succeeding at some saves if it gets low enough.
Oh also a negative PSY bonus will reduce the damage dealt by Mystic Gifts rather than raising it and a negative CON bonus reduces the amount you heal during rests. I allow at least one point of damage or healing even if the negative bonus would otherwise take the number below zero.
really enjoying the book so far. I wanted to ask if you're cool with me sharing a minimal redesign of your charactersheet #3 and probably a GM Screen as well, should I ever finish it.
Glad you're enjoying the zine, if you want to share anything Vaarn-related go ahead! I'm actually running a Game Jam right now where people can submit third-party Vaarn content.
You can still buy copies of the original issue 1 at antipodezines.com, that's my personal zine store so everything I publish myself is always in stock there. If you're referring to the hardback deluxe edition, printing is handled by Games Omnivorous so I'm not in control of stock levels. I've been told there will be a second printing of the hardback book this month, so look out for that soon.
I have a question about the game. I know that the answer is "whatever the table enjoys the most" but I still want to know the point of a feature.
The SYNTH ancestry has a column in the table called "BUT YOU REALISED", and some of the results contradict the "9 facts about Vaarn that are known for sure".
So the question which is true - the realisation? The 9 facts? Or the truth is supposed to be up to the GM, leaving it unknown for the players?
The intent was that some of the synths are delusional or malfunctioning as they age. Those epiphanies are something the synth believes absolutely to be true, but there's no canonical evidence for them necessarily.
The words "dying earth science-fantasy setting" instantly sold it to me. This and Jason Tocci's ALIGHT are my very first RPG zines I buy, ever. Thanks for this. :)
Like the intro blurb. Persuaded me to consider it, especially when I saw it is based on Knave. After downloading very glad to find the colour scheme goes to readable B&W once you’re past the covers, because it is truly hard to read.Aside from that though looks quite interesting.Looks to have included some nice ideas from games like Into the Odd, and feels like I could run an old fashioned Gamma World game with it, amongst other possibilities.
PS: found your blog. Looks good. Will be checking it out for your Vaarn posts and such.
Appreciate that you gave the feedback, I'm gonna add some info to the itch page to make it clear the zine itself is black and white, had no idea people were assuming the whole thing was white on blue. I do my best to balance arty design and readability. Anyway thanks for the comment, will be releasing new zine issues and other content soon.
So...your choice of white text on light-sh blue here on itch suggests to me that your zine is, like so many other rpg products, similarly designed to be cool to look at but hard to actually read or use.
it’s exactly the same, I just added inside cover pages because the old pdf didn’t have them and I realised it made the layout wonky if you viewed the pdf as double spreads
I'll give you a shout when I've made the order. And thank you, they're from Gamescience, they did an odds and ends sale about a year ago where you could get a set in random colours.
Hello, the second print run has actually already sold out! I'm thinking there will be a third run so I will keep you posted, I'll give you a comment on here when it's dropping?
Thats a bummer. Please contact directly, would like to purchase...I just finished writing a review and will be publishing in the next few minutes at: https://perplexingruins.blogspot.com/
Wow, thanks so much for the review! Really glad to know it's being enjoyed. I'm quite curious about your solo play; do you act as a GM as well? I've never run a TTRPG like that.
That's super interesting, I suppose it's a bit like sitting down to write a story and using the dice for inspiration? I'm halfway through a play of 1,000 Year Old Vampire atm, you might like that if you haven't checked it out. It's designed for solo players.
Knaves of Qud is a great campaign name, wish I'd thought of that. Your request has been answered, I ordered another twenty copies from my printer, should be able to ship them in about a week.
Really inspired content! I loved the playable ancestries and the wealth of tables. As an archaeologist I particularly appreciated the 4-steps table for the Ruins.
Ah thank you so much, this is my first time ever making something like this so positive feedback means a lot, I was really nervous about sharing it. Glad the Ruins table was a hit, I am not an archaeologist but I think fictional places are more vivid when you imagine layers of history and different eras giving them different purposes. Can help create something more interesting I hope.
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Hello! Will that hardcover ever be available again? I just discovered TTRPGs last week :')
Hello, so as far as I know there is no reprint from Games Omnivorous planned sadly! I am looking into how to proceed with getting something similar back into print but it might take a while
Can confirm, I asked them recently and they said no, though they said they had "a few floating around."
Do you think it'd be better to just wait and see, or go forward with figuring out how to buy from them?
I am genuinely not sure, I will keep you posted after I've spoken with them.
I appreciate that, looking forward to it!
Hello! Saw your post about VoV 2E -- I'm excited to see what you've got cooking up!
Thank you! I'm looking forward to having a hardback in print again, will be going to crowdfunding next year!
Hey Graculus,
Sorry for the comment instead of an email, but I couldn't find your email.
I'm a big fan of your Vaults of Vaarn. I'm an aspiring fiction writer, and I'd love to draw inspiration from your oracles as a creative brainstorming tool for developing story ideas.
To be clear, I have no intention of copying or profiting off your proprietary Vaarn concept or any other aspects of your game's IP. I simply want to adapt the random tables and dice to spark my imagination when writing original fiction for personal/non-commercial use.
If you could grant permission for me to utilize your oracles in this limited capacity, I would be most appreciative. If not, I understand completely.
Thank you for your wonderful work for considering my request.
Sincerely, John
Hello mate, everything in the zine is Creative Commons so you're welcome to use it however you wish. The only caveat is I'd like to be accredited for the original tables if you ever did publish something. If it's just for personal enjoyment you don't even need to ask!
This is fantastic! So many flavoursome and varied tables! I love this! Thank you :)
Thank you! I'm glad it still gets readers.
Hi, I just got my deluxe edition copy and have been going through the book and there's one thing I'm a little unclear on. I understand the ability defence is basically like "HP" for that stat, but when you take ability damage from wounds/monster attacks does it also reduce your bonus?
Oh never mind, I think I got my answer on the v4 character sheet lol.
"Ability bonus is always 10 less than the defence.
The bonus can be negative."
Yes this is an implied rule that's never actually spelled out anywhere so I put it on the new character sheets to avoid confusion. Ability bonuses are always ten less than their defence, so when the ability defence is depleted by wounds or attacks, the bonus reduces by the same amount. An ability defence of 09 or less will give you a negative modifier until it heals, and can lock you out of succeeding at some saves if it gets low enough.
Oh also a negative PSY bonus will reduce the damage dealt by Mystic Gifts rather than raising it and a negative CON bonus reduces the amount you heal during rests. I allow at least one point of damage or healing even if the negative bonus would otherwise take the number below zero.
Hey Leo,
really enjoying the book so far. I wanted to ask if you're cool with me sharing a minimal redesign of your charactersheet #3 and probably a GM Screen as well, should I ever finish it.
Glad you're enjoying the zine, if you want to share anything Vaarn-related go ahead! I'm actually running a Game Jam right now where people can submit third-party Vaarn content.
Well, perfect. Thanks for putting out cool stuff!
Any hope for a physical reprint?
You can still buy copies of the original issue 1 at antipodezines.com, that's my personal zine store so everything I publish myself is always in stock there. If you're referring to the hardback deluxe edition, printing is handled by Games Omnivorous so I'm not in control of stock levels. I've been told there will be a second printing of the hardback book this month, so look out for that soon.
thank you!
I have a question about the game. I know that the answer is "whatever the table enjoys the most" but I still want to know the point of a feature.
The SYNTH ancestry has a column in the table called "BUT YOU REALISED", and some of the results contradict the "9 facts about Vaarn that are known for sure".
So the question which is true - the realisation? The 9 facts? Or the truth is supposed to be up to the GM, leaving it unknown for the players?
Thanks for your attention.
The intent was that some of the synths are delusional or malfunctioning as they age. Those epiphanies are something the synth believes absolutely to be true, but there's no canonical evidence for them necessarily.
Interesting. Thank you!
The words "dying earth science-fantasy setting" instantly sold it to me. This and Jason Tocci's ALIGHT are my very first RPG zines I buy, ever. Thanks for this. :)
Thank you man, that's high praise indeed. Hope you enjoy it
Like the intro blurb. Persuaded me to consider it, especially when I saw it is based on Knave. After downloading very glad to find the colour scheme goes to readable B&W once you’re past the covers, because it is truly hard to read.Aside from that though looks quite interesting.Looks to have included some nice ideas from games like Into the Odd, and feels like I could run an old fashioned Gamma World game with it, amongst other possibilities.
PS: found your blog. Looks good. Will be checking it out for your Vaarn posts and such.
Appreciate that you gave the feedback, I'm gonna add some info to the itch page to make it clear the zine itself is black and white, had no idea people were assuming the whole thing was white on blue. I do my best to balance arty design and readability. Anyway thanks for the comment, will be releasing new zine issues and other content soon.
Cool. Look forward to seeing what else you come up with.
So...your choice of white text on light-sh blue here on itch suggests to me that your zine is, like so many other rpg products, similarly designed to be cool to look at but hard to actually read or use.
That makes me much less interested in it.
don’t worry mate I’m doing orange text on purple for issue two
That'll work great! :-)
Is there a notable update to the text? Is this pretty much same as previous version?
it’s exactly the same, I just added inside cover pages because the old pdf didn’t have them and I realised it made the layout wonky if you viewed the pdf as double spreads
Received POD copy today from Lulu. Really good!
I would love to be in on a 3rd print run. This is the 1st Zine I've seen that actually makes me want to buy a physical copy.
That's awesome to hear, I will give you the heads up once I make the order for a third run.
Hello, I worked out how to make it print on demand, so you can now order direct from Lulu, they won't run out now https://www.lulu.com/en/us/shop/leo-hunt-and-leo-hunt/vaults-of-vaarn-1/paperbac...
Please count me in for the 3rd printing. Your dice look amazing btw.
I'll give you a shout when I've made the order. And thank you, they're from Gamescience, they did an odds and ends sale about a year ago where you could get a set in random colours.
Hello, I worked out how to make it print on demand, so you can now order direct from Lulu, they won't run out now https://www.lulu.com/en/us/shop/leo-hunt-and-leo-hunt/vaults-of-vaarn-1/paperbac...
Right on, thanks! Just placed my order.
Awesome, thanks for your purchase!
Would like to be on list for 2nd printing. Is there email list or noticfication?
Hello, the second print run has actually already sold out! I'm thinking there will be a third run so I will keep you posted, I'll give you a comment on here when it's dropping?
Thats a bummer. Please contact directly, would like to purchase...I just finished writing a review and will be publishing in the next few minutes at: https://perplexingruins.blogspot.com/
Wow, thanks so much for the review! Really glad to know it's being enjoyed. I'm quite curious about your solo play; do you act as a GM as well? I've never run a TTRPG like that.
You are welcome. Seems quite a few gave it a read, so whatever little help that is!
Yea, it's how I'm learning. Use an oracle and lots of tables to generate, hence Vaults appeal. Check out the solo rpg reddit page.
That's super interesting, I suppose it's a bit like sitting down to write a story and using the dice for inspiration? I'm halfway through a play of 1,000 Year Old Vampire atm, you might like that if you haven't checked it out. It's designed for solo players.
Anyway, I have made the first issue of the zine available through print-on-demand, so everyone who wants a print copy can get one. I was printing this issue through Lulu anyway so there's no quality drop: https://www.lulu.com/en/us/shop/leo-hunt-and-leo-hunt/vaults-of-vaarn-1/paperbac...
Ah sweet! This will be totally perfect for my Knaves of Qud campaign! Looks great!
Oh - and I'll add to the requests for an additional print run.
Knaves of Qud is a great campaign name, wish I'd thought of that. Your request has been answered, I ordered another twenty copies from my printer, should be able to ship them in about a week.
My copy arrived (in Canada) yesterday. It's good to have the print version!
ah fantastic to hear, thanks for telling me when it arrived, nice to get some data on how long the postage takes
Pleeease do a second print run of the zine! I totally missed this and it is absolutely fantastic!
Had a lot of demand so I've ordered another 20 copies, should be able to ship them out in a week's time if you'd like to order one.
Really inspired content! I loved the playable ancestries and the wealth of tables. As an archaeologist I particularly appreciated the 4-steps table for the Ruins.
Ah thank you so much, this is my first time ever making something like this so positive feedback means a lot, I was really nervous about sharing it. Glad the Ruins table was a hit, I am not an archaeologist but I think fictional places are more vivid when you imagine layers of history and different eras giving them different purposes. Can help create something more interesting I hope.
Does the printed zine ship in Europe?
It does indeed, I'm actually based there myself.